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Painkiller: Resurrection Gone Gold and TrailerPainkiller - separating boys from men since 2004
GamersHell Saturday, October 17, 2009God of War Collection Trailer2:05 of cinematic and gameplay footage - you must be 17 or older to download or view it
GamersHell Saturday, October 17, 2009Goblinoball Featured in Allods Online and Screens #15Six on six football with a goblin to feature as one of the many diverse co-operative gameplay elements in Allods Online
GamersHell Saturday, October 17, 2009Sony?s PSX tanks in JapanThe western release of the PSX, Sony?s souped-up version of the PlayStation 2 that comes with a built-in hard drive and can
double as a digital video recorder, keeps getting pushed back and pushed back, and the latest news that...
About Saturday, October 17, 2009Gears of War Map PackMultiplayer maps for your pleasure
GamersHell Saturday, October 17, 2009Mass Effect 2 out in JanuaryBioWare date massive sequel Mass Effect 2, the long awaited RPG sequel from BioWare, will be released on the 26th of January next year stateside, and on the 29th across
europe.US
gamers
will be getting a number of pre-order bonuses in the form of in-game items we hear, too, although it is unclear if European players will also get such trinkets before
launch.BioWare have apparently yet to decide how these pre-order extras will be divided up between the PC and Xbox 360 versions of the game, while as usual there is no mention of a PS3 release - despite persistent rumours that such a version is en route.We'll have more on all this soon.
Ferrago Saturday, October 17, 2009Publishers not compelled to release on PSN - SonyPSP Go could be snubbedSony Computer Entertainment
america have confirmed this weekend that third-party publishers are not compelled to release their games in digital form - in addition to physical UMD releases on PSP.However, if they don't deliver digital copies via the PlayStation Store, PSP Go users are of course unable to play the new games - a number of games having hit UMD in recent weeks without being available online."It's up to individual third parties to decide if and when to publish their UMD releases on PSN. Most, if not all, are on board, as this is a revenue opportunity for them," PSN chief Eric Lempel tells Joystiq.One publisher - Namco Bandai - has already said it has no plans to release digital copies of their games for PSP Go. That said, this is likely to change if the new hardware proves a sales success.
Ferrago Saturday, October 17, 2009DSi leads Japanese salesPS3 tops console raceThe latest Japanese hardware sales for the week ending October 11th are in, with the DSi resuming its usual spot at the top of the rankings.While the DSi leads overall, with sales in excess of 50,000, the PSP second with just over 40,000 units sold during the week - the PS3 was the top 'console' seller, managing
nearly 31,000 sales.The Wii was just a couple of hundred units short of the PS3's total, before a giant leap down to the DS Lite's 5,000 and the Xbox 360's total of just over 3,000.As per usual, the PS2 console is clinging on in last place was sales of just over 2,000 units. More soon.
Ferrago Saturday, October 17, 2009The Changing Face of the Console WarsAn article at Gamasutra explores the decisions by Microsoft and Sony to
launch significant hardware additions — their respective, upcoming motion-control schemes — in the middle of a console cycle, rather than waiting until the next generations of their systems are ready. It's indicative of a change to the established pattern of console wars; nowadays, it's more about adding features and gadgets to improve existing products than developing entirely new ones. Quoting: "... for Sony and Microsoft, motion controllers are their next-gen consoles. And it's a damn sight easier than launching Xbox 720 or PS4. They can debut these peripherals without needing to engineer completely new boxes for consumers, potentially bundle them over time, and they have a much better chance at getting exclusive games, thanks to the specificity of the hardware (something that's happened a lot for the Wii). Thus, both hardware manufacturers and publishers like EA see these controllers sparking new in
Slashdot Saturday, October 17, 2009Avataritis — On the Abundance of Customizable Game CharactersMartyn Zachary writes "The Slowdown has posted a new critique, 'Avataritis,' that attempts to portray the utilization of character customization as a pandemic, emotional response on behalf of publishers and developers to finding the easiest, most efficient solution to the very unique dilemma presented by the enlarging, widening player base of
video games. 'No mechanisms are in place stopping developers from writing and designing heterogeneous yet fully structured, narrative-based
computer game
s with carefully constructed and immutable, unchangeable characters.' The article discusses the emergence and role of gender criticism and research in relation to the recent proliferation of the customizable avatar. The story also dissects the very act of character creation, subsequently aiming to clarify several semantic distortions related to the terminology utilized in character creation, and in turn breaking apart the concepts of relatability and understandability, wholly differentiating the t
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