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Joystiq Interview: GRiN's Simon Viklund on rearming Bionic Commando

Despite a near-vertical difficulty curve and gameplay that suffers at the fumbling claws of the Xbox 360's questionable D-pad, Bionic Commando: Rearmed has still proven itself to be a 'friggin juggernaut' in the digital space. Recently we had the opportunity to speak with GRiN's Simon Viklund, who served as creative director on the project, and in between nursing sore thumbs and shaking fists at the screen we took the time to speak with him about a number of topics, from what it was like in reinventing the NES classic for modern consoles, to what it's like being a small fish in an ever-growing pond. Grapple and pull yourself up to the ledge above for more.Hey Simon, thanks for taking the time to talk to us today about GRIN's latest game, Bionic Commando: Rearmed. So, in a nutshell, what was your role on the project?I was the creative director on Bionic Commando Rearmed, but I also took care of a lot of producer tasks such as planning and checking that everyone in the team was on sched
Joystiq.com Saturday, September 06, 2008


X3F Week in Review: August 29, 2008 - September 4, 2008

Filed under: Features, Microsoft Xbox 360 This week pretty much rounds out our PAX 2008 coverage. We've got interviews with The lead artist and writer behind Gears of War 2 as well as an interview with the creator of Schizoid. Let's not forget our hands-on look at Pirates vs. Ninjas Dodgeball and a chance to win a copy of Smash Court Tennis 3. Click on.Community Xbox 360 Fancast Special -- PAX 2008Listen. Or don't. But seriously, listen. Fanswag Weekly: Smash Court Tennis 3We're giving it away for free. It's tennis! X3F TV -- Watch the Rock Band song export processPrepare for the future PAX 08: Lead GoW2 artist and writer talk Lancer polys, deaths and comicsTalkin' 'bout Gears of War 2 Ask X3F: The solitude of space editionSo ... how's your girl? PAX 08: Wrapping up the X3F Sticker GalleryYou got stuck, son! News Hands-on: PvN Dodgeball's new multiplayer modesPirates? Ninjas? Dodgeball? Vs? PAX 08: Torpex talks Schizoid, sales, marketing strategies an
Joystiq.com Saturday, September 06, 2008


WRUP: WRUP Edition

Filed under: Meta (about Joystiq) That's right, folks, this week we've gone recursive. Who says we can't be our own special edition? Here's what we'll be playing this weekend. Be sure to let us know what games will be occupying your time! Alexander Sliwinski: With my upgraded PC, I've been checking out some higher end games from the last three years. FEAR, not so bad. Black and White 2, gorgeous but flawed. The big plan for this weekend is Spore ... now I just need to get a copy somewhere. Andrew Yoon: Braid. Second ending. Christopher Grant: I've returned from a brief respite in the woods, but I wasn't alone. Something else came back with me. Specifically, my appreciation of the very portable Professor Layton & The Curious Village. I've got 30-some puzzles left and an intense desire to crush them using little more than my carefully honed intellect and a plastic stylus. Also: I've been winding my way through an advance copy of Star Wars: The Force Unleashed - I should
Joystiq.com Saturday, September 06, 2008


The Mountain Goats and Kaki King record musical tribute to Toad

Filed under: Culture, Rhythm It's very rare that we ever write about happenings in the rarely-agreed-upon realm of music -- then again, we suppose it's also pretty rare that two extremely talented musical entities collaborate on a tribute to one of gaming's most underappreciated ancillary characters: Super Mario Bros. mushroom-headed bearer of bad news, Toad. In their upcoming album, Black Pear Tree EP, the folk-rock troubadours of The Mountain Goats teamed up with renowned guitar-tapping madwoman, Kaki King, to record Thank You Mario But Our Princess Is In Another Castle.The track, which concludes the six-song EP, is available to stream and download for free on Pitchfork. If you're a fan of the artists involved (or a staunch supporter of Mario's polka-dotted companion), it's definitely worth a listen. Even if you aren't, it'd be nice to give your ears a break from the High School Musical soundtrack you've been listening to for the past hour. That's right -- we know. Read |...
Joystiq.com Saturday, September 06, 2008


Multiverse exec reveals Buffy MMO details, discusses fate of Firefly

Filed under: PC, MMO Okay, we reacted with violent disbelief to the recent news that Multiverse, the company behind the heard-but-not-seen MMO based on Firefly, would produce a second MMO using yet another of Joss Whedon's IPs, Buffy the Vampire Slayer. However, our home row homies at Massively are proving that cooler heads do sometimes prevail, as they recently gleaned a plethora of information about Multiverse's newest project (and their seemingly Ill-fated space cowboy sim) in an interview with the company's co-founder, Corey Bridges.First and foremost, Bridges promised that some headway had been made on the Firefly title, and regretted putting it on the backburner to focus on their recently acquired vamp-slaying IP -- though he's anxious to resume work on it "as soon as possible." He then goes on to explain one of the more confusing elements of the online Buffy game -- apparently, the title's 2D rendition will launch first, giving players a chance to dip their toes in the waters of
Joystiq.com Saturday, September 06, 2008


Dead Space banning rumors come under fire

Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, Action We imagine that video game developers and publishers aren't pleased when their blockbuster titles receive the banhammer's blow before their release dates -- which is why we're so perplexed by the recent drama surrounding Electronic Arts' upcoming "tactical dismemberment" shooter, Dead Space. Destructoid reported Thursday that the game's community manager, Andrew Green, recently broke the regrettable news that the title had been banned in Germany, Japan and China -- however, GamePolitics has more than a few qualms with this announcement.Not only is it peculiar that all three bans happen to emerge at the same time, but GP points out that none of the ratings boards of the three nations mentioned have made any announcements on the matter -- even more notably, neither has EA. Also, as one eagle-eyed GP reader pointed out, it's impossible under German law to ban a product before its release. Further negating the German ban, Vide
Joystiq.com Saturday, September 06, 2008


Too Human update fixes connectivity, nothing else

Filed under: Microsoft Xbox 360, Action We turned on Too Human this morning (no, really) and found an auto update. Hoping it might have shortened the Valkyrie death sequence, we immediately unequipped all weapons and armor and ran naked (figuratively) into battle, only to be faced with the same 15.5-second consequence. We also thought the menu screen loaded faster, but that is all apparently just in our heads.In a forum post this morning, Silicon Knights president Denis Dyack revealed that the update "fixed some connectivity issues and was done prior to release. It does not contain any balance or gameplay changes." Better luck next time. Read |... this | Linki...
Joystiq.com Saturday, September 06, 2008


Sting gets MoCapped in Guitar Hero: World Tour preview

Filed under: Sony PlayStation 2, Sony PlayStation 3, Nintendo Wii, Microsoft Xbox 360, Rhythm Have you been curious about what Sting would look like all wire-framey and covered in ping-pong balls ever since you heard the news that the former Police frontman would make an appearance in Guitar Hero: World Tour? Good news, our little Desert Roses -- you need not look further than a recent promo for the title which we've conveniently posted after the break. We know that you usually rest your clickin' finger during the weekend, but we assure you, making the jump is worth it -- not only do you get to see Mr. Sumner's digital manifestation in action, you also get to hear about his lack of prowess when it comes to jamming on fake plastic instruments (though we hear his tantric usage of Star Power is a breathtaking sight to behold).Continue reading Sting gets MoCapped in Guitar Hero: World Tour preview Read ... this | Linki...
Joystiq.com Saturday, September 06, 2008


X3F interviews Gears 2 lead artist and writer

Filed under: Microsoft Xbox 360, Action, Interviews Between all the hip nerdrock concerts and multifaceted gaming marathons, it was easy to forget that PAX 2008 was a pretty sweet place for developers to show off their big titles. Not that Epic really needs to spread the word about their sequel to 2006's chainsaw-wielding bestseller, Gears of War 2 -- regardless, our Bleszinski-loving sister site, Xbox 360 Fanboy, recently got a chance to sit down with the lead artist and writer for the Locust massacring simulator to ask about some of the finer points of sequeling. If you find yourself hungry for details about the story and art direction for Gears the Second, we suggest hopping over to X3F and skimming through the twin interviews (or, if we may be so bold, the twinterviews). Read&a... this | Linki...
Joystiq.com Saturday, September 06, 2008



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